Jason Webb
Creative technologist, specialty fabricator, and UI developer focused on nature + art + tech, form, and digital fabrication
Version

Mission

Creative technologist, maker, open-source hardware engineer, community educator and lover of learning with a passion for the creative interplay between fine art, science and technology. With a background in both computer science and education, as well strong experience in the arts, I am keenly interested in working at the intersection of a diverse array of fields and helping others learn how to cross traditional borders and expand their skillsets.

Skills

Web
  • HTML 10/10
  • CSS
    • Preprocessors (Sass + LESS) 8/10
    • Frameworks (Bootstrap, Bulma, more) 10/10
    • Patterns (ITCSS, SMACSS, BEM, more) 8/10
  • JavaScript
    • Vanilla ES5 6/10
    • ES6 syntax 6/10
    • Backbone 5/10
    • React 4/10
    • Angular 2/10
    • Vue 2/10
    • jQuery 10/10
  • Accessibility (Section 508, WCAG, ARIA) 9/10
  • Responsive techniques 9/10
  • Build systems (Gulp, Grunt, Webpack) 8/10
  • Wordpress 7/10
  • PHP (incl. Laravel + CodeIgniter) 6/10
  • MySQL 3/10
  • C# ASP.NET MVC 2/10
Fabrication
  • Woodworking 3/10
  • Welding (MIG) 2/10
  • CNC routing + milling 6/10
  • 3D printing 9/10
  • Laser cutting 8/10
Design
  • 2D
    • Wireframing (Zeplin, Axure) 6/10
    • Photoshop 6/10
    • Illustrator 6/10
    • Inkscape 5/10
  • 3D
    • Fusion 360 6/10
    • OpenSCAD 7/10
Code
  • Processing 9/10
  • p5.js 8/10
  • openFrameworks 5/10
  • Git 6/10
Hardware
  • Eagle 6/10
  • Arduino 9/10
  • Raspberry Pi 5/10
  • Circuit board (PCB) ...
    • Design 4/10
    • Fabrication 6/10
    • Assembly (incl. SMD) 7/10

Exhibitions

  • 2017 'Obscuron', light, KANEKO, Omaha, NE (group exhibition).
  • 2015 'Real life Minecraft interface', PLAY, KANEKO, Omaha, NE (group exhibition).
  • 2012 Artist-in-Residence, University of Nebraska at Kearney, Kearney, NE (two-person exhibition).

Collaborations

  • 2015 Circus of the Senses, Bemis Center for Contemporary Arts, Omaha, NE (collaboration with Emilie Baltz).
  • 2015 Circuit of the Senses, Bemis Center for Contemporary Arts, Omaha, NE (collaboration with Emilie Baltz).
  • 2015 Human Harp, Bemis Center for Contemporary Arts, Omaha, NE (collaboration with Di Maintsone).

Teaching

  • 2016 DIY synthesizer build workshop at SOUNDRY at KANEKO
  • 2015 How to Make Almost Anything at MCC FabLab
  • 2015 Circuit bending worskshop at SOUNDRY at KANEKO
  • 2014 Maker Corps Mentor at Omaha Children's Museum
  • 2012 STEAM microworkshop for Girl Scouts at UNK
  • 2011 Interactive and Generative Art at UNK.

Education

Master of Science in Education (M.S. Ed.) in Instructional Technology
University of Nebraska at Kearney — August 2011 to May 2014
  • Pursued self-directed, project-based courses and research focused on the integration of advanced and emerging technologies into studio art curriculum in close collaboration with arts faculty.
  • Collaborated with Arts faculty to expand their existing undergraduate curriculum with hands-on, project-based exercises centered on STEAM concepts and emerging technologies like Arduino, 3D printing and projection mapping.
Bachelor of Science (B.Sc.) in Computer Science
University of Nebraska at Kearney — August 2005 to May 2011
  • Designed and taught a full semester-long course to a group of fellow undergraduates entitled “Interactive and Generative Art”, culminating in a public exhibition.
  • Facilitated acquisition and execution of a $20,000 grant with Computer Science and Art & Art History departments.

Experience

UI Developer (consultant) at Concord
Minneapolis, MN — July 2017 to present
  • Provide on-going client coaching and support regarding modern CSS architecture and technologies (Sass/SCSS, ITCSS, BEM, etc), software design patterns, source control practices (Gitflow model), and accessibility (Section 508c and WCAG AA).
  • Work closely with client designers and downstream developers to evaluate and refine design mockups based on feasibility within existing tooling, project timelines, accessibility and usability implications, and more.
  • Perform deep-dive analysis of CSS, JavaScript, and markup currently in use and provide actionable insight to leadership to inform key decision-making and planning.
  • Helping client to transition to a more cross-functional Agile workflow using the SAFe 4.0 framework by serving as the UI development lead for one of two core feature development scrum teams.
  • Architected, built, and delivered a custom Bootstrap-based design framework for a client in close collaboration with designers. Deliverables included sample templates, documentation, and source code making use of Bootstrap v4, Sass, Gulp, and modern HTML/CSS.
Front End Developer (contractor) at Connexions Loyalty
Minneapolis, MN — February 2017 to May 2017 (4 months)
  • Developed new features using company's custom Javascript (ES5) front-end framework, based loosely on Backbone.
  • Built and delivered pixel-perfect CSS (via Sass) themes for clients informed by high-level style guides and close collaboration with UX personnel. All themes were delivered ahead of schedule.
  • Took initiative to optimize and fully document the Grunt-based build system used throughout the company, significantly improving compilation times and enabling more rapid UI feature development.
Web Designer/Developer at Securities America, Inc.
Omaha, NE — October 2015 to July 2016 (9 months)
  • Designed, wireframed and prototyped web applications in collaboration with developers and business owners using Axure, Photoshop, HTML, CSS, and Javascript.
  • Established and advocated for the use of the company’s first style guide (custom built in .NET MVC 5) and design framework (built on top of Bootstrap 3 using LESS, Gulp, and Javascript).
  • Worked closely with .NET developers to build web applications using .NET MVC 5, Bootstrap 3, KendoUI, jQuery, custom Javascript (ES5) and modern responsive HTML/CSS, often interfacing with .NET web services.
Adjunct Professor at Metropolitan Community College
Omaha, NE — August 2015 to November 2015 (3 months)
  • Designed and taught an intensive 11-week, hands-on, project-based course titled “How to Build Almost Anything” covering topics including Maker culture, 3D printing/scanning, laser cutting, CNC milling, vinyl cutting, hand and power tools and more.
  • Duties also include collaborating with on-campus instructional designers to generate actionable course materials for students to use to engage in relevant content more fully both within and beyond the course.
Freelance Creative Technology Consultant
Omaha, NE — June 2014 to present
  • Provide custom design-build and consulting services to local and international fine artists and institutions, specializing in physical computing, creative coding and digital fabrication using tools and skills such as Arduino, circuit board design and fabrication, Processing (Java), CAD, CNC routing/milling, 3D printing and laser cutting.
Web Developer (contractor) at Creighton University
Omaha, NE — March 2015 to June 2015 (4 months)
  • Contract full-stack web development of a custom internal content management system for faculty activity.
  • Responsibilities included designing, architecting and developing a custom solution using PHP, MySQL, CodeIgniter, modern HTML/CSS, Bootstrap 3 and custom Javascript with jQuery.
Graduate Assistant at University of Nebraska at Kearney
Kearney, NE — August 2011 to May 2014 (2 years 10 months)
  • Digitized educational videos for online distribution using Adobe Premiere.
  • Assisted faculty in updating and maintaining online curriculum through Blackboard LMS.
Undergraduate Researcher at University of Nebraska at Kearney
Kearney, NE — May 2010 to May 2011 (1 year 1 month)
  • Designed and taught a full semester-long course to a group of fellow undergraduates entitled “Interactive and Generative Art”, culminating in a public exhibition.
Web Programmer at Kearney Hub
Kearney, NE — November 2008 to June 2010 (1 year 8 months)
  • Redesigned entire website in collaboration with business owners and marketing personnel using Photoshop, physical processes, and HTML/CSS/Javascript for iterative mockups and prototyping. Included the use of user surveys and basic analytics for UX insights.
  • Developed new website features within proprietary industry-specific CMS using PHP, HTML, CSS and Javascript.
  • Designed and developed microblogs for reporters using WordPress.
  • Interacted with external small-business contract clients to build and maintain their websites using PHP, MySQL, HTML, CSS and Javascript.
  • Created interactive and animated web advertisements using Adobe Flash and Actionscript (2 and 3).