Currently available for freelance and full-time roles in the experiential media space!
Jason Webb

Front-end developer and creative technologist working at the intersection of art and science. I love making engaging, interesting, and inclusive interactive systems that spark joy and curiosity in people.

Skills

Web

  • HTML
    (10 out of 10)
  • CSS
    • Preprocessors (PostCSS, others)
      (8 out of 10)
    • Frameworks (Bootstrap, Bulma, more)
      (10 out of 10)
    • Patterns (ITCSS, SMACSS, BEM, more)
      (8 out of 10)
  • JavaScript
    • Vanilla ES5 / ES6+
      (6 out of 10)
    • ThreeJS and WebGL
      (4 out of 10)
    • React (Next.js, vanilla)
      (4 out of 10)
  • Motion
    • Framer Motion
    • GSAP
  • Accessibility
    (9 out of 10)
  • Serverless
    • Vercel, Netlify
      (8 out of 10)
    • AWS (Amplify, Lambda, DynamoDB)
      (2 out of 10)
  • Browser APIs (Canvas, WebMIDI, Websockets, others)
  • CMSs (Sanity, Contentful, Airtable, Wordpress)
    (6 out of 10)
  • PHP
    (6 out of 10)
  • MySQL
    (3 out of 10)

Creative coding

  • Processing
    (9 out of 10)
  • p5.js
    (8 out of 10)
  • openFrameworks
    (5 out of 10)
  • WebAR (8th Wall)
    (7 out of 10)
  • Shaders (GLSL)
    (2 out of 10)

Hardware

  • Arduino
    (9 out of 10)
  • Raspberry Pi
    (2 out of 10)
  • Circuit board (PCB) ...
    • Design (Eagle)
      (4 out of 10)
    • Fabrication
      (4 out of 10)
    • Assembly (incl. SMD)
      (4 out of 10)

Fabrication

  • 3D printing (FDM and resin)
    (9 out of 10)
  • Laser cutting
    (8 out of 10)
  • CNC routing and milling
    (5 out of 10)
  • Woodworking
    (3 out of 10)
  • Welding (MIG)
    (2 out of 10)

Education

Master of Science in Education (M.S. Ed.) in Instructional Technology

University of Nebraska at Kearney — August 2011 to May 2014
  • Pursued self-directed, project-based courses and research focused on the integration of advanced and emerging technologies into studio art curriculum in close collaboration with arts faculty.
  • Collaborated with Arts faculty to expand their existing undergraduate curriculum with hands-on, project-based exercises centered on STEAM concepts and emerging technologies like Arduino, 3D printing and projection mapping.

Bachelor of Science (B.Sc.) in Computer Science

University of Nebraska at Kearney — August 2005 to May 2011
  • Designed and taught a full semester-long course to a group of fellow undergraduates entitled “Interactive and Generative Art”, culminating in a public exhibition.
  • Facilitated acquisition and execution of avar(--20,000 grant with Computer Science and Art & Art History departments.

Experience

Senior Developer at Bluecadet

Remote — September 2021 to April 2023 (1.5 years)
  • Prototyped and built websites, AR experiences, and interactive touchscreen apps in close collaboration with designers, art directors, and others.
  • Owned the development side of multiple projects for clients including The Met, LACMA, and Gore.
  • Contributed code and support to projects for clients including Harvard, the MIT Museum, and the Martin Luther King Jr. Memorial Library.
  • Served as internal SME for digital accessibility.
  • Mentored junior developers on front-end coding fundamentals, with an emphasis on accessibility.

Developer Advocate at Accessible360

Minneapolis, MN — July 2019 to September 2021 (2 years)
  • Provided personalized technical and strategic accessibility consultation for clients with complex products.
  • Redesigned customer-facing Knowledge Base with a focus on readability.
  • Contributed over 40 high-quality articles and hundreds of code samples internally and externally.
  • Provided individualized support and guidance to auditors.
  • Identified internal process gaps affecting client satisfaction and facilitated solutions.
  • Attended and gave talks at meetup groups and conferences.

UI Developer (consultant) at Concord

Minneapolis, MN — July 2017 to July 2019 (2 years)
  • Provided client coaching and support on modern CSS architecture and technologies, software design patterns, source control workflows and more.
  • Worked closely with client designers to evaluate designs and advise on feasibility based on tooling, timelines, usability, and more.
  • Performed deep-dive analysis of legacy CSS, JavaScript, and markup currently in use to help leadership make key strategic decisions.
  • As a UI dev team lead, I helped a client transition to a more cross-functional Agile workflow using the SAFe 4.0 framework.
  • Architected, built, and delivered a custom Bootstrap-based design framework in close collaboration with designers.

Web Designer/Developer at Securities America, Inc.

Omaha, NE — October 2015 to July 2016 (9 months)
  • Designed, wireframed, and prototyped web applications in collaboration with Axure, Photoshop, HTML, CSS, and JavaScript.
  • Worked closely with .NET developers to build web applications using .NET MVC 5, Bootstrap 3, KendoUI, and more.

Adjunct Professor at Metropolitan Community College

Omaha, NE — August 2015 to November 2015 (3 months)
  • Designed and taught an 11-week, project-based course titled “How to Build Almost Anything”. Topics included 3D printing, laser cutting, CNC, and more.
  • Collaborated with instructional designers to create course materials for students.

Talks

  • "Digital morphogenesis - exploring the creative power of nature through code and simulation" at Art and Math Seminar hosted by KSU's Math department (March 2023).
  • "What We Learned From Trying to Build an Accessible Carousel" at Open Source North (May 2021), with co-presenter Aaron Page.
  • "Accessibility in Action - a live coding adventure!" at Mpls Jr Devs (September 2020).
  • "Making the Web Work for Everyone" at JavaScriptMN (October 2019).

Writing

Exhibitions

  • 2019 'Strange Growths', ESC, REM5 VR, Minneapolis, MN (group exhibition).
  • 2019 'Voronoi experiments', Art+Tech Experience, Minneapolis Telecommunications Network (MTN), Minneapolis, MN (group exhibition).
  • 2017 'Obscuron', light, KANEKO, Omaha, NE (group exhibition).
  • 2015 'Real life Minecraft interface', PLAY, KANEKO, Omaha, NE (group exhibition).
  • 2012 Artist-in-Residence, University of Nebraska at Kearney, Kearney, NE (two-person exhibition).

Collaborations

  • 2015 Circus of the Senses, Bemis Center for Contemporary Arts, Omaha, NE (collaboration with Emilie Baltz).
  • 2015 Circuit of the Senses, Bemis Center for Contemporary Arts, Omaha, NE (collaboration with Emilie Baltz).
  • 2015 Human Harp, Bemis Center for Contemporary Arts, Omaha, NE (collaboration with Di Maintsone).

Teaching

  • 2016 DIY synthesizer build workshop at SOUNDRY at KANEKO
  • 2015 How to Make Almost Anything at MCC FabLab
  • 2015 Circuit bending worskshop at SOUNDRY at KANEKO
  • 2014 Maker Corps Mentor at Omaha Children's Museum
  • 2012 STEAM microworkshop for Girl Scouts at UNK
  • 2011 Interactive and Generative Art at UNK.